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The crew, known across this spiral arm as the “Star Wrench Sisters”, is led by Captain Rhea Vostrix, a sharp-tongued engineer with silver braids and a plasma torch always at her hip. Rhea and her team — Zara, the silent AI whisperer, Yuki, who can fix a warp coil blindfolded, and Tala, whose laughter could start a starquake — operate beneath the radar, but are legends in every smuggler’s bar from Rigel to Tannhauser Gate.
Each ship that drifts into Bay 9 carries stories — stowaways, ancient alien tech, or hulls scarred by pirate fire. The girls take it all in stride, often working in zero-g, tethered by thin lines and thicker courage. Between fixing ion drives and patching up interstellar shields, they drink strong nebula-brewed coffee and blast retro synthwave from an old Martian cassette deck.
But trouble is always just a hyperjump away. When a derelict cruiser arrives with a strange humming core and no crew, the team must rely on more than wrenches and wit. Something awakens in the dark — and it’s watching them from inside the coolant mist.
Still, in a nebula where most fear to dock, the Star Wrench Sisters stand their ground. Their motto: “If it breaks, we fix it. If it growls, we outgrowl it.” After all, in the cold black of space, courage is just another part of the toolkit.




























































































































